Counterworld worlds
Choose a world or define your own.
Start from a maintained SaaS shape, generate a draft from internal APIs, or define both the software and its buyers, customers, admins, employees or operators through the SDK.
Request early access01 / Catalog worlds
Start from maintained SaaS shapes.
Each shape includes the software model, valid mutations, history generation and relevant user roles: buyers and store admins in commerce, sales reps in CRM, or customers and support agents in support.
- Interfaces
- Compatible APIs and agent tools
- Behavior
- Rules, hooks, event streams and side effects
- Population
- Buyers, admins, sales reps, customers or support agents
02 / Internal systems
Generate a world from internal APIs.
Import OpenAPI documents, service schemas and selected traces to infer the software model. Then define the customers, employees, admins, approvers or operators whose behavior keeps that internal system active.
- Input
- OpenAPI, schemas, example payloads and selected traces
- Inferred
- Entities, relations, mutations, hooks and event streams
- Confirmed
- Rules plus customer, admin and operator behavior
Inference creates a draft. A world is certified only after its lifecycle rules and actor behavior are confirmed.
03 / Build from scratch
Define every system and user in code.
Author entities, relations and mutations alongside the buyers, customers, admins, employees, approvers or operators who use them when no existing shape matches.
- Systems
- State, interfaces, mutations, hooks and event streams
- Users
- Goals, constraints and decision policies
- Checks
- Invariants and outcome evaluators
export default defineWorld({
systems: [orders, billing, support],
users: [buyer, supportAgent, billingAdmin, fulfillmentOperator],
history: generateHistory({ years: 3 }),
clock: worldClock(),
invariants: [
balancedLedger(),
noDuplicateRefunds(),
],
})
Common runtime
Every world has the same runtime contract.
Creation paths differ. What agents receive does not.
Interfaces
APIs, SDKs and agent tools.
Persistent state
Linked entities and relations.
Valid mutations
Rules, hooks, event streams and side effects.
History
Coherent records and prior events.
Simulated users
Buyers, customers, admins, employees and operators grounded in shared state.
Time + evaluation
Clock, checkpoints and invariants.
Create a world
Choose the shortest valid starting path.
Start with a catalog shape when it fits. Import internal interfaces when it does not. Use the SDK for complete control.